Wednesday, December 6, 2006

Homebrewin’ on the 360…

So this morning Microsoft announced the (1.0) release of it’s XNA Game Studio Express. I tinkered around with some of the earlier releases, but it really didn’t really grab my attention too much. It still felt a little too limited and I hadn’t really had the time to see what one could do with it.

From what I’ve seen elsewhere with the 1.0 release, it’s a pretty nice clean piece of kit. I’m not the biggest fan of Visual Studio, nor C# (which you’re limited to), however it looks to be a pretty good way to get up and running with some simple game development. More interesting to me of course is getting stuff up and running on the 360. Unfortunately for me, I haven’t been able to get Visual C# 2005 Express to create new projects on my work machine. I keep getting those stupid “cannot open this type of project… blah blah blah” errors. Really irritating. I’ve poked around various forums and FAQs where other people have seen the problem, but none of the solutions seemed to have solved my issues.

Also currently my Athlon64 box is hosed right now, and I’m hemming and hawing over wether or not to either just get a Mac Pro (replacing the dual G5) and run my Windows on that, or building a Core 2 Duo system (I’m sorta leaning towards the latter solution). I’ve got an old AthlonXP box that I’m throwing together for my mother and her husband to use (mostly for gaming as they use their Mac Mini for regular stuff). I may just have to stuff one of my HDDs in there temporarily with my MCE install, just so I can tinker in the next week. Sigh…

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